[Geb Client/1]: connecting to UDP: 192.168.0.155:50006 (control id: 0)
[Geb Client]: inserting node of class [ZC0M]
[Geb Server]: inserting node of class [ZC0M]
[Geb Server]: incoming connection request from UDP: 192.168.0.155:56803 (control id: 0)
[Geb Server]: inserting node of class [Geb_User]
[Geb Client/1]: peer accepted connection request
[Geb Client/1]: zoidlevel request queued for level: 1
[Geb Server/1]: received zoidlevel request for level: 1
[Geb Server/1]: zoidrequest accepted by application
[Geb Server/1] requesting sync for node: [1]
[Geb Server/1]: peer requested new connection quality: 1000 bpp/100 pps
[Geb Client/1]: peer requested new connection quality: 1000 bpp/100 pps
[Geb Server/1]: All mustsync nodes in sync: activating normal node: [2]
[Geb Client/1]: received result for zoidrequest: 0
[Geb Client]: inserting node of class [Geb_User]
[Geb Client]: new outgoing bandwidth for 1: 1000 bpp / 100 pps
[Geb Server]: new outgoing bandwidth for 1: 1000 bpp / 100 pps
[Geb Server]: inserting node of class [Player_Priest]
[Geb Client]: inserting node of class [Player_Priest]
[Geb Server]: inserting node of class [Bullet_Priest]
[Geb Server]: deleting node with network id: 4 [class: Bullet_Priest][local id: 4]
[Geb Server]: inserting node of class [Bullet_Priest]
[Geb Server]: deleting node with network id: 5 [class: Bullet_Priest][local id: 5]
[Geb Server]: inserting node of class [Bullet_Priest]
[Geb Server]: deleting node with network id: 6 [class: Bullet_Priest][local id: 6]
[Geb Server]: inserting node of class [Bullet_Priest]
[Geb Server]: deleting node with network id: 7 [class: Bullet_Priest][local id: 7]
[Geb Server]: inserting node of class [Bullet_Priest]
[Geb Server]: deleting node with network id: 8 [class: Bullet_Priest][local id: 8]
[Geb Server]: inserting node of class [Bullet_Priest]
[Geb Server]: inserting node of class [Bullet_Priest]
[Geb Server]: deleting node with network id: 9 [class: Bullet_Priest][local id: 9]
[Geb Server]: deleting node with network id: 10 [class: Bullet_Priest][local id: 10]
[Geb Server]: inserting node of class [Bullet_Priest]
[Geb Server]: deleting node with network id: 11 [class: Bullet_Priest][local id: 11]
[Geb Server]: inserting node of class [Bullet_Priest]
[Geb Server]: deleting node with network id: 12 [class: Bullet_Priest][local id: 12]
[Geb Server]: inserting node of class [Bullet_Priest]
[Geb Server]: inserting node of class [Bullet_Priest]
[Geb Server]: deleting node with network id: 13 [class: Bullet_Priest][local id: 13]
[Geb Server]: inserting node of class [Bullet_Priest]
[Geb Server]: deleting node with network id: 14 [class: Bullet_Priest][local id: 14]
[Geb Server]: deleting node with network id: 15 [class: Bullet_Priest][local id: 15]
[Geb Server]: inserting node of class [Bullet_Priest]
[Geb Server]: deleting node with network id: 4 [class: Bullet_Priest][local id: 4]
[Geb Server]: inserting node of class [Bullet_Priest]
[Geb Server]: inserting node of class [Heal_Priest]
[Geb Server]: deleting node with network id: 5 [class: Bullet_Priest][local id: 5]
[Geb Client/1]: disconnect requested by application
[Geb Server/1]: peer announced disconnect
[Geb Server]: new outgoing bandwidth for 1: 1000 bpp / 100 pps
[Geb Server]: deleting node with network id: 2 [class: Geb_User][local id: 2]
[Geb Server]: deleting node with network id: 3 [class: Player_Priest][local id: 3]
[Geb Server]: deleting node with network id: 1 [class: ZC0M][local id: 1]
[Geb Client]: new outgoing bandwidth for 1: 1000 bpp / 100 pps
[Geb Client]: deleting node with network id: 1 [class: ZC0M][local id: 1]
[Geb Client]: deleting node with network id: 2 [class: Geb_User][local id: 2]
[Geb Client]: deleting node with network id: 3 [class: Player_Priest][local id: 3]
[Geb Server]: deleting node with network id: 6 [class: Heal_Priest][local id: 6]
